Game Development Community


#1
01/29/2006 (1:14 am)
That would be nice...

I can get TGE to compile just fine (after going through the steps listed in several posts here), but I can't get a simple OpenGL framework to compile (my own app, not TGE).

Stupid unicode errors (which I figured out), and this:

msvcrtd.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup

which I can't figure out for the life of me. Linking the library helps none at all. I'm using VS 2005 Pro.

I'm probably going to revert back to VS.NET 2003.
#2
01/29/2006 (5:15 pm)
There is an article on tdn that explains how to compile with VS 2005. Though I agree, updated project files would be nice
#3
01/29/2006 (5:51 pm)
They're on the todo list for us. Right now we're focusing on VC7 support but since we're phasing VC6 out, it would make sense to support VC8...

Meanwhile, as Fail66 mentions, there are TDN articles on it and plenty of people doing it on the forums, so we don't feel it's a super high priority compared to, say, bugfixes. :)