Game Development Community

Possible bug in alpha 3...

by Jesse Hall · in Torque Game Builder · 01/26/2006 (5:10 pm) · 2 replies

When I safeDelete a sceneObject with a t2dStaticSprite mounted to it I get the warning.

t2dSceneObject::removeMountNode - cannot remove mount node objects are still mounted

Not sure if this is a bug or something on my end. Its worked since alpha 1 though.

- Jesse

#1
01/26/2006 (7:42 pm)
I think this bug is the same as the bug reported at http://www.garagegames.com/mg/forums/result.thread.php?qt=38991 which has a fix posted there:
#2
01/27/2006 (2:07 am)
Yes, this was a warning message placed in the wrong position in the code. You can either remove the line or simply ignore it for now.

- Melv.