Possible bug in alpha 3...
by Jesse Hall · in Torque Game Builder · 01/26/2006 (5:10 pm) · 2 replies
When I safeDelete a sceneObject with a t2dStaticSprite mounted to it I get the warning.
t2dSceneObject::removeMountNode - cannot remove mount node objects are still mounted
Not sure if this is a bug or something on my end. Its worked since alpha 1 though.
- Jesse
t2dSceneObject::removeMountNode - cannot remove mount node objects are still mounted
Not sure if this is a bug or something on my end. Its worked since alpha 1 though.
- Jesse
About the author
#2
- Melv.
01/27/2006 (2:07 am)
Yes, this was a warning message placed in the wrong position in the code. You can either remove the line or simply ignore it for now.- Melv.
Torque Owner Aaron Everitt