Game Development Community

Node problem

by Arne Hawly · in Artist Corner · 01/25/2006 (7:03 am) · 7 replies

Hi,

I am a noob in Blender and have some questions about exporting my model.
I created a sword, was able to texture it and to export it. Then I had a look in the Torque ShowTool an
had to realise, that my nodes are not exported correctly.

img86.imageshack.us/img86/1720/swordpro8qw.th.jpg
I can see nodes in the ShowTool which I can not see in Blender. Besides changes in my existing nodes in Blender are not exported.

You can find the file here.

In addition to my problem I have some gerneral questions about my model:

1. Did I split my model into to many different UVs?
2. It takes ages to turn my model in the ShowTool. Is that always the case?
3. Do I need a coalision mesh for the weapon?

Thanks!

:-)

#1
01/25/2006 (12:39 pm)
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#2
01/25/2006 (1:00 pm)
Hi,

thanks for your post. The node problem is indeed fixed. Do you know how to delete the node at the origin or how I can move the node?

Do you also have some advice concerning my other three questions?

Thanks a lot!
#3
01/25/2006 (4:40 pm)
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#4
01/25/2006 (4:47 pm)
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#5
01/26/2006 (11:39 am)
Hi,

I spent some time looking around the page and find the answers to my questions. Thanks again for telling to use the newest version of the exporter.
#6
01/26/2006 (11:47 am)
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#7
01/26/2006 (2:41 pm)
I have just downloaded and installed it. Thanks for keeping me up to date.
Now I have problems to mount my sword to the default FPS-Orc. Looks like I have
to read through the posts again... :-)