Game Development Community

Double sided polys, and collision issues.

by Fleeky · in Artist Corner · 01/24/2006 (4:02 pm) · 11 replies

Ive been making a tree for a game , and for some reason the player model will collide just fine with the tree, but projecticles will not ?

also is it in the works at all to add double sided functionality to blender exporter ?

#1
01/24/2006 (4:03 pm)
Some info about the collision mesh for the tree,

i basically just duplicated the tree and then decimated the mesh..

blender 2.40 btw
#2
01/24/2006 (4:39 pm)
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#3
01/24/2006 (4:51 pm)
Thats weird i have double sided set and it still does not work ?
#4
01/24/2006 (4:59 pm)
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#5
01/24/2006 (5:07 pm)
The latest version .. 0.9

im using blender 2.4 , and pythong 2.4
#6
01/24/2006 (5:13 pm)
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#7
01/24/2006 (5:17 pm)
Thank you so much for the help!
#8
01/24/2006 (6:54 pm)
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#9
01/24/2006 (10:21 pm)
Hmm ive tried something like that before and it gave me weird texture problems .. kinda thing i can only explain with a screenshot , i will wait patiently for your results.

thanks again,
#10
01/26/2006 (9:12 am)
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#11
01/26/2006 (12:04 pm)
Http://fleekyflux.com/3d/trees/Base_00000006.jpg

It works thank you!!!!!!