Game Development Community

Team based and Multi Avatar

by John Smart · in Torque Game Engine · 01/23/2006 (2:38 pm) · 1 replies

Hi Guys,

My Game is a mechwarrior game i have about 30 mechs now in mesh and need to just skin them and animate them. My game will start as a normal player then you mount the mechs. which brings to my point of pain at this moment and time.

I am trying to get team based play in to the TGE now i have tried a few of the resources and a few work ok but i do get the odd bug which i am debugging.

The next thing i am tryng to do is get it so multi avatars can be used, one for mail and female. at the mo i am just using the Solider and jill from brave tree. Now i have looked at the current resourse and they all say they got them working but does anyone know of one that has been running on TGE 1.4 ? As i am getting errors.

Also i have been told to check out realm wars as they have this in their scripts, problem is the download link is broken does anyone know where i can get the download from so i can reverse the code so i can see what and how they did this.

On another note i am willing to pay for the resourse as long as i get full documentation so i can understand it

Thanks
John

#1
01/23/2006 (3:14 pm)
Well, I have teamplay working with multiple avatars in a 1.4 build, my work is based almost entirely on pre-existing resources here.

Teams Implementation Resource:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2312

I use this resource with great success in my own game, and actually I'm using the same method to select player avatars and weapons that the above resource uses to select the team.