Where is the camera tied to the players point of view
by Rob Segal · in Torque Game Engine · 01/21/2006 (6:28 pm) · 2 replies
Where in script does the camera get tied to the players point of view? For the fps sample game it looks like that occurs in starter.fps\server\scripts\game.cs inside GameConnection::createPlayer. Would that be accurate?
Torque 3D Owner Stephen Zepp
It's a lot deeper than that in actual execution, but in practice that's the script section that causes the rest of the magic to happen.