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by Pedro Eu · in Game Design and Creative Issues · 01/20/2006 (3:27 pm) · 3 replies

How can I change the size of a particle?
I'm trying to do a waterfall but it's too small.

Thanks.

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#1
01/20/2006 (3:39 pm)
ParticleEmitterData ->

sizes[0] = "0.5";

It's an array, so the first is 0 and goes up for the first to last particles.

Toby.
#2
01/21/2006 (4:48 am)
I already do that, but nothing happens. My waterfall looks like a shower o.O
#3
01/21/2006 (5:25 am)
You DO change the size with that parameter, so if you're already doing that.. then there's some limitation on how small a particle can get. Try to change the actual bitmap too, while you're at it.