Game Development Community

Racing Mod not working in recent HEAD?

by Stefan Beffy Moises · in Torque Game Engine · 03/05/2002 (2:43 pm) · 2 replies

Hi,
if I try to run the racing mod via "-mod racing" TGE loads the normal levels/missions, but not the racing mission...
Did anybody else try that in the last days?

#1
03/05/2002 (11:43 pm)
Maybe it's a problem with my own local repository...
If I download the latest HEAD and try the mod, it shows up no missions at all to choose from - then, if I import it into my own CVS server with something like
cvs -z6 import -I ! -I CVS -W "*.mcp -k 'b'" 
-W "*.pdf -k 'b'" -W "*.zip -k 'b'" 
-W "*.icns -k 'b'" -W "*.rsrc -k 'b'" 
-W "*.tsb -k 'b'" -W "*.tsw -k 'b'" 
-W "*.exe -k 'b'" -W "*.dll -k 'b'" 
-W "*.ilk -k 'b'" -W "*.hfl -k 'b'" 
-W "*.gft -k 'b'" -W "*.psd -k 'b'" 
-W "*.gif -k 'b'" -W "*.wad -k 'b'" 
-W "*.dif -k 'b'" -W "*.ml -k 'b'" 
-W "*.dsq -k 'b'" -W "*.max -k 'b'" 
-W "*.ms3d -k 'b'" -W "*.dts -k 'b'" 
-W "*.gpk -k 'b'" -W "*.WAV -k 'b'" 
-W "*.wav -k 'b'" -W "*.jpg -k 'b'" 
-W "*.raw -k 'b'" -W "*.ter -k 'b'" 
-W "*.png -k 'b'" -W "*.dso -k 'b'" 
-W "*.exp -k 'b'" -W "*.pch -k 'b'" 
-W "*.obj -k 'b'" -W "*.pdb -k 'b'" 
-W "*.idb -k 'b'" -W "*.inc -k 'b'" 
-W "*.inl -k 'b'" -W "*.ppm -k 'b'" 
-W "*.LIB -k 'b'" -W "*.pbxproj -k 'b'" 
-W "*.pbxuser -k 'b'" -W "*.doc -k 'b'" 
-W "*.lib -k 'b'" -W "*.plg -k 'b'" 
-W "*.opt -k 'b'" -m "Another import" TorqueSDK1.1.1 GG TORQUE_20020306
, then check it out locally, it only shows the 3 default missions if I run the exe with "-mod racing" .... very, very strange...

Anyone??
#2
03/06/2002 (12:23 am)
Nevermind, I checked it out again today and now it works ..(!?)... don't know what that was...?