Game Development Community

InitCanvas

by Levin Beicht · in Torque Game Builder · 01/20/2006 (6:35 am) · 2 replies

Hi everybody,

I was just porting my game from 1.0 to 1.1 Alpha3 and it did not accept the InitCanvas("Name of the Window"); command.
Anybody knows how to change the name of the window in 1.1 Alpha3?

Thx, Levin

#1
01/20/2006 (11:50 am)
InitCanvas is called from the common directory now (meaning, it doesn't need to be called by the game mod anymore). This was a necessary change for the packaging utility to work correctly. The window title can be changed with the function SetCanvasTitle("Title");
#2
01/23/2006 (1:20 pm)
Ahh, that helps a lot.
Thx Adam :)