Game Development Community

Can't Compile TGE

by Tony Nguyen · in Torque Game Engine · 01/17/2006 (1:03 pm) · 5 replies

Ive just bought TGE Yesterday and got TBE and tried to compile with it, but nothing really happened in the end

so heres the log link:

http://www.freewebs.com/ffvii3d/jlog.txt

#1
01/17/2006 (1:47 pm)
TBE support was pretty much dropped... Visual C++ 2005 Express Edition is now free and a 'how to' compile it is Here
#2
01/17/2006 (1:54 pm)
Even garage games, suggest to use Visual Studio express over TBE
#3
01/17/2006 (3:28 pm)
Oh ill try it THANKS!
Does VC++ 2005express work ?
#4
01/17/2006 (4:49 pm)
Hmm something doesnt work quite.

I get 3 errors when it finishes Building Torque Demon and Debugging it.

------ Build started: Project: opengl2d3d, Configuration: Release Win32 ------
Embedding manifest...
Project : error PRJ0003 : Error spawning 'cmd.exe'.
Build log was saved at "file://c:\Torque\SDK\lib\out.VC6.RELEASE\opengl2d3d\BuildLog.htm"
opengl2d3d - 1 error(s), 0 warning(s)
------ Build started: Project: glu2d3d, Configuration: Release Win32 ------
Embedding manifest...
Project : error PRJ0003 : Error spawning 'cmd.exe'.
Build log was saved at "file://c:\Torque\SDK\lib\out.VC6.RELEASE\opengl2d3d\BuildLog.htm"
glu2d3d - 1 error(s), 0 warning(s)
------ Build started: Project: Torque Demo, Configuration: Release Win32 ------
Performing Custom Build Step
Project : error PRJ0003 : Error spawning 'cmd.exe'.
Build log was saved at "file://c:\Torque\SDK\engine\out.VC6.RELEASE\BuildLog.htm"
Torque Demo - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 3 failed, 4 up-to-date, 0 skipped ==========

i think its because of: Project : error PRJ0003 : Error spawning 'cmd.exe'.
but dont know how to fix ??
#5
01/17/2006 (4:59 pm)
Please don't post the same message in multiple forums or threads (unless asked specifically to move to an appropriate forum like I did to your other copy of this question).

Thanks!