FPS camera position
by Charles Andrew · in Technical Issues · 01/16/2006 (12:04 pm) · 4 replies
Sorry if this is off topic but this is the only place i could find to put this thread, move it if you have to.. anyway
I bought the tridinaut's soldier pack and got all the animations working fine and it's great! but now to the next step. The 3rd person view of the player works fine and is great! But i have some problems with the FPS view, the gun is to low down so it looks like the camera is not positioned how it should be, is there a part of the player.cs script that controls the camera positions in FPS mode, if not then how can i edit the 3 axis's of the camera views, what script controls that or is it not editable, i don't know, but id love to!
I bought the tridinaut's soldier pack and got all the animations working fine and it's great! but now to the next step. The 3rd person view of the player works fine and is great! But i have some problems with the FPS view, the gun is to low down so it looks like the camera is not positioned how it should be, is there a part of the player.cs script that controls the camera positions in FPS mode, if not then how can i edit the 3 axis's of the camera views, what script controls that or is it not editable, i don't know, but id love to!
About the author
#2
02/04/2006 (4:09 am)
Come on, somebody must have an answer, i really need help and a solution, any help is greatly appreciated
#3
Sorry can't be more help.
Good luck!
02/04/2006 (10:35 am)
Hi Charles, I really can't help you here besides perhaps suggesting moving the "eye" node down in the 3D file and exporting again. If you do a search on the site in the forums, I know there was some discussion on this topic. I don't have the soldier pack, so I didn't pay too much attention.Sorry can't be more help.
Good luck!
#4
02/04/2006 (11:25 am)
How would i do that, would i use 3d studio max and reposition the 'eye' node, what is the actual node name? then i can export it out again and it will work right? i'll have a look somewhere else on the forums thanks for the help
Torque Owner Charles Andrew