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Moore's Wall: Technology Advances and Online Game Design

by Prairie Games · in General Discussion · 01/15/2006 (5:04 pm) · 1 replies

This is what the Chief Creative Officer at Sony Online Entertainment has to say about technology advances and online game design. It's darned interesting and really makes me proud of what we've achieved with MoM.

http://www.raphkoster.com/gaming/moore.shtml

-Josh Ritter
Prairie Games, Inc

#1
02/11/2006 (4:28 pm)
Josh,

Great read. That was one of the interesting conversations at DICE and for the first time I heard indie's mentioned with the big boys more.

One presentation that is definately on the side of a very very well funded new media property - reality TV meets MMO.

Only public notice I found:

Quote:Fox Announces XQUEST, A New Reality Show Based on Life in Space

FOX goes beyond the fourth wall, into the fourth dimension, with the new adventure competition series "XQUEST" (working title), from Imagine Entertainment's Ron Howard, Brian Grazer and David Nevins; Spectrum MediaWorks' Jim Banister and Alexander Seropian, executive producer of the innovative, best-selling video game "Halo"; and Emmy Award-winning producers Brady Connell and Jim Jusko of Base Camp Films. The groundbreaking series combines scripted, unscripted and gaming genres to create a revolutionary new program.