error: bins
by Desmond Fletcher · in Torque Game Engine · 03/04/2002 (11:49 am) · 7 replies
I got this error from sceneobject.cc @820
"Error, some object isn't properly out of the bins!
Does anyone know what this relates to?
"Error, some object isn't properly out of the bins!
Does anyone know what this relates to?
#2
(a) some scripting error or missing file or directory causes the program to terminate during start up. Fixing this prevents any other obviously bad thing from happening.
(b) some objects don't get cleaned up properly when the program exits early (I presume they don't get put on the "to be cleaned" list until initialization completes (or something like that)).
(c) the memory manager is buggy--there is a by hand torque-specific replacement for new and delete etc. This does not seem completely reliable. I simply set some pound define to turn it off until I have time to debug it.
03/04/2002 (3:19 pm)
I'm at work and don't have Torque here, but my memory is that what happens is:(a) some scripting error or missing file or directory causes the program to terminate during start up. Fixing this prevents any other obviously bad thing from happening.
(b) some objects don't get cleaned up properly when the program exits early (I presume they don't get put on the "to be cleaned" list until initialization completes (or something like that)).
(c) the memory manager is buggy--there is a by hand torque-specific replacement for new and delete etc. This does not seem completely reliable. I simply set some pound define to turn it off until I have time to debug it.
#3
03/04/2002 (3:23 pm)
Thanks guys, I think the error is more along the lines of what David is talking about--gives me a good starting point.
#4
03/04/2002 (3:55 pm)
Desmond - check your debug mode working directory in the project settings ...
#5
03/05/2002 (8:56 pm)
thx, will do :)
#6
03/15/2002 (12:35 am)
Desmond, did you end up fixing this problem? or find the source of it?
#7
03/15/2002 (7:53 am)
Didn't find the source--but it went away :)
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