Cut/paste in console crashes engine
by Jari · in Torque Game Engine · 01/12/2006 (1:39 pm) · 10 replies
Hi,
there seems to be bug in the GuiTextEditCtrl because it crashes sometimes when copying text to it or cutting from it.
Here's how to reproduce the bug:
1) Type in two quation marks in the console and press once left so that the cursor moves middle of them.
""
2) then press ctrl + v to paste this text and it should crash:
testtesttesttesttesttesttesttesttesttesttesttesttesttest
I hope some one knows how to fix this.
Thanks.
there seems to be bug in the GuiTextEditCtrl because it crashes sometimes when copying text to it or cutting from it.
Here's how to reproduce the bug:
1) Type in two quation marks in the console and press once left so that the cursor moves middle of them.
""
2) then press ctrl + v to paste this text and it should crash:
testtesttesttesttesttesttesttesttesttesttesttesttesttest
I hope some one knows how to fix this.
Thanks.
#2
01/12/2006 (2:41 pm)
Bug #1138
#3
01/13/2006 (2:55 am)
Is there a bug list in somewhere?
#4
01/13/2006 (8:03 am)
Only for internal (GG) use. He's simply noting here that it's been added to our internal database.
#5
But why for internal use only? It would help a lot to have a change to read through that list, in order to avoid "crashing" in to those bugs.
edit: got the name wrong, sorry!
01/13/2006 (8:29 am)
Ok, thanks for clearing that out, Stephen.But why for internal use only? It would help a lot to have a change to read through that list, in order to avoid "crashing" in to those bugs.
edit: got the name wrong, sorry!
#6
01/16/2006 (2:41 pm)
Because we sometimes have to post NDA related bugs and currently don't have a good way to filter those particular bugs from users.
#8
01/31/2006 (2:20 pm)
Ok, this issue has been fixed!
#10
02/04/2006 (10:19 am)
Is that a simple fix? Could you detail it, or I need to dwell in CVS to get it?
Associate Orion Elenzil
Real Life Plus
the double-quotes part is required to get the crash.
actually inserting between any two characters does it.
doesn't seem to be an issue in TGE 1.3.