TextListCtrl and Strings
by Robert Norris · in Torque Game Engine Advanced · 01/12/2006 (9:24 am) · 3 replies
Hi,
i think this is a real beginner problem, but i can't find the answer.
I use some GuiTextListCtrl elements in several GUIs without problems.
Now i've implemented an ingame statistic panel, which can be displayed by holding the tab key. I use two GuiTextListCtrl elements in this panel und here is my problem:
Numerical values are display in black (fontcolor), but strings are displayed in a light gray (in the same row). I use the GuiTextArrayProfile and tried to change some values, but nothing works.
The other GuiTextListCtrl elements i use display strings in black, but not my ingame statistic panel...
Any comments here?
regards
rob
P.S.: some code:
This is one of my GuiTextListCtrl elements
and here is my update functions body
i think this is a real beginner problem, but i can't find the answer.
I use some GuiTextListCtrl elements in several GUIs without problems.
Now i've implemented an ingame statistic panel, which can be displayed by holding the tab key. I use two GuiTextListCtrl elements in this panel und here is my problem:
Numerical values are display in black (fontcolor), but strings are displayed in a light gray (in the same row). I use the GuiTextArrayProfile and tried to change some values, but nothing works.
The other GuiTextListCtrl elements i use display strings in black, but not my ingame statistic panel...
Any comments here?
regards
rob
P.S.: some code:
This is one of my GuiTextListCtrl elements
new GuiScrollCtrl(){
profile = "GuiClashScrollProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "440 160";
extent = "300 300";
minExtent = "8 8";
visible = "1";
helpTag = "0";
willFirstRespond = "1";
hScrollBar = "alwaysOff";
vScrollBar = "alwaysOff";
constantThumbHeight = "0";
defaultLineHeight = "15";
childMargin = "0 0";
new GuiTextListCtrl(GSGui_ListAlienStats) {
profile = "GuiTextArrayProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "440 160";
extent = "300 300";
minExtent = "300 300";
visible = "1";
enumerate = "0";
resizeCell = "1";
columns = "0 30 200 250";
fitParentWidth = "1";
clipColumnText = "0";
noDuplicates = "false";
};
};and here is my update functions body
%data[0] = %soHumanData;
%data[1] = %soAlienData;
%lists[0] = GSGui_ListHumanStats;
%lists[1] = GSGui_ListAlienStats;
for(%i = 0; %i < 2; %i++){
%lists[%i].Clear();
for(%j = 0; %j < %data[%i].count; %j++){
%name = GetWord(%data[%i].array[%j], 0);
%kills = GetWord(%data[%i].array[%j], 1);
%flags = GetWord(%data[%i].array[%j], 2);
echo("Entries:" SPC %name SPC %kills SPC %flags);
%lists[%i].addRow(
%j,
%j + 1 TAB
%name TAB
%kills TAB
%flags,
%j);
}
%lists[%i].setSelectedRow(-1);
}
if(!GameStatisticGui.isVisible()){
GameStatisticGui.setVisible(true);
GameStatisticGui.setActive(true);
}About the author
#2
The player names are "tagged" in Torque, which basically means extra info is added to the string (color information etc.)
Try to "detag" your %name var with something like this:
01/17/2006 (12:50 am)
That's a mean thing ;)The player names are "tagged" in Torque, which basically means extra info is added to the string (color information etc.)
Try to "detag" your %name var with something like this:
%rawName = stripChars( detag(%name), "\c8" );This should remove the additional color information and make your name black...
#3
01/17/2006 (8:06 am)
That's it! Thank you Stefan! :)
Torque Owner Robert Norris
As you can see, the rank-, kills- and flagscore entries are written in black, but the name entry is written in a light grey. I don't know why...