Game Development Community

Dts darkening

by Dave D · in Torque Game Engine · 01/11/2006 (1:29 pm) · 3 replies

Just noticed when I shoot a dts objects, but not difs. Anyone know what the issue may be? Also here my public apology for the programmer art.

www.brokenbackgames.com/screenshots/darkDTS1.png
www.brokenbackgames.com/screenshots/darkDTS2.png

#1
01/11/2006 (3:30 pm)
It looks like TGE ran out of hardware lights and the closest is at an angle that prevents the dts from being lit. How many hardware lights is your project setup for (run 'echo($pref::OpenGL::maxHardwareLights);' in the console to find out)?

You should use at least 4, preferably 6 - 8 (8 is the maximum for dts objects). You can set the number of lights through the console using '$pref::OpenGL::maxHardwareLights = 8;'.

(are you using 1.3.5 or 1.4?)

-John
#2
01/11/2006 (4:22 pm)
Am using 1.4. When I first checked the number of lights it was at 3. I upped them to 8 and still get the same thing. I can post a movie if you want.
#3
01/11/2006 (7:08 pm)
Hmm, odd.

Did you scale the object?

If you place a dynamic TLK light next to it does it light up?

-John