Milkshape
by Louden · in Torque Game Engine · 01/03/2006 (6:53 am) · 1 replies
Greetings,
I am having a problem rigging joints/skeletons to clothing and flesh to models in Milkshape. I want the faces of the model to deform together without breaking up into seperate groups and revealing hollow regions in the model. ie: gaps develop between seperate groups, and the faces with the texture wont deform smoothly in the animations.
I cannot figure this out, is there a solution?
Regards
Louden
I am having a problem rigging joints/skeletons to clothing and flesh to models in Milkshape. I want the faces of the model to deform together without breaking up into seperate groups and revealing hollow regions in the model. ie: gaps develop between seperate groups, and the faces with the texture wont deform smoothly in the animations.
I cannot figure this out, is there a solution?
Regards
Louden
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