Game Development Community

Modding the Demo

by Dylan Jones · in General Discussion · 12/30/2005 (1:21 am) · 1 replies

I cant get the licence until not the next monday, but the one after that, MAYBE! or sooner hopefully. However, I am trying to put together something entartaining for my girlfriend. I have the character and gui done. I am on to levels now. I wanted to put a count down, but i need to go into the c++ to get that resource thing to work. So I am gonna change my game logic idea. I would like to see if the following things are do-able with only the Torque script;

Collect 5 items, move to next level;

For that above, be able to have a counter to as how many items they have collected?

Well i guess that is kind of it. lol. Its a simple idea, can you guys make some easy .cs scriptable ideas to add more some features?

I play on making about 3 or 4 levels.

Does anyone any tutorials, or how to make it load the next level?

Thanks!

#1
12/30/2005 (11:46 am)
You may want to take a look at the functions in /server/scripts called onMissionEnd() and onCycleMission() as well as other related functions to get a feel for how the mission itself operates.