Texture sizes
by Eric Forhan · in Torque Game Engine · 12/27/2005 (10:17 pm) · 1 replies
Hi again, everyone.
For TGE 1.3-1.4x, is it still recommended to use 256x256 textures on DIFs, or can 512x512 (or better) be used on today's computers without serious video lag?
For TGE 1.3-1.4x, is it still recommended to use 256x256 textures on DIFs, or can 512x512 (or better) be used on today's computers without serious video lag?
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Associate Ray Gebhardt