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Compilation problems /w eclipse

by ganeel · in Torque Game Engine · 12/27/2005 (7:57 am) · 2 replies

Hi everybody,

I've some (newbie) silly problem recompiling torque 1.4 with Eclipse ( I've try with Visual studio but my exe is too buggy for me =D).

I've these errors that I don't know how to manage :

"out.GCC3.RELEASE/platformWin32/winStrings.obj(.text+0x980):winStrings.cc: multiple definition of 'convertUTF16toUTF8(unsigned short const*, char*, unsigned)'"

../engine/out.GCC3.RELEASE/engine.a(unicode.obj)(.text+0xff0):unicode.cc: multiple definition of 'dStrlen(unsigned short const*)'

I'm also searching some 'devpack' for theora or a way to wipe it from torque and I don't know how to add the /DUNICODE option to the eclipse precomp for the unicode support.

I've installed the TBE package and updated eclipse.

If somebody have any idea to help me..

#1
12/27/2005 (10:49 am)
It looks like you might have an older version of Torque or is makefiles, as those are both bugs we squashed earlier in development, if memory serves...

Have you checked Chris Cailiff's recent plans? I believe he did one recently about the TBE and 1.4.
#2
12/30/2005 (7:17 am)
Yes indeed.. I have an old version...

I'll try the new one. Thanks ^-^