TSE -Datablocks?
by Chris "DiGi" Timberlake · in General Discussion · 12/24/2005 (7:26 pm) · 6 replies
I was just looking through the TSE Roadmap. (As i plan on buying TSE Soon.), and i saw
Could someone elaberate on this? Are datablocks being taken out? If so, how will resources for TGE hold up? Like the tank pack?
Quote:
Milestone 3
1. Fix Major Bugs
2. Material Improvements
1. Restructured so still scripted, but not datablocks
Could someone elaberate on this? Are datablocks being taken out? If so, how will resources for TGE hold up? Like the tank pack?
About the author
#2
12/25/2005 (1:42 am)
The material change has actualy already been made and is in HEAD. Basicly what they did is moved all the shader/material definitions to the client side rather than on the server. So right now, everything shader related is loaded when TSE is loaded(not when a mission is). There are some problems with this(like if you have hundreds of materials using 2+ textures each), but it's much better than the datablock approach(sending all materials over the network when a client joins a mission).
#3
Edit: English; My English teachers would be ashamed!
12/25/2005 (5:46 pm)
So, they haven't removing datablocks all together?Edit: English; My English teachers would be ashamed!
#4
12/27/2005 (8:47 am)
Datablocks are designed for networking, and it didn't make sense to network every single bit of information for materials (shaders specifically), so it is the materials system that no longer uses datablocks...for things that should be networked, datablocks are still in use.
#5
12/27/2005 (7:20 pm)
Ok, thanks Stephen, makes tons of sense now!
#6
Cheers, Mark.
12/28/2005 (10:16 am)
I was a bit worried about the implications of removing he datablocks in TSE, but you have put my mind at rest.Cheers, Mark.
Torque Owner Vashner
Resources will need to be ported / tested by the community. Tank pack is a content pack, for the most part it's already ported. Minus a little bug where you crash when mounting it (well it does that on my build hehe).
Minor stuff.
Edit: Here is a bumped map m1 screen from Tank pack in TSE EA.
The quality is horrible and the body is too dark but I am just experimenting.