Game Development Community

Golden Fairway Demo released to the Public

by Joseph Villard · in General Discussion · 12/24/2005 (9:52 am) · 4 replies

Hi, Everyone,

We just released this demo (just ahead of our upcoming single player release) and would love it if someone would play and give us feedback on the website:

www.mvpnetwork.com

Happy Holidays and enjoy!

Joe Villard, MVP Online, Saint Louis

#1
12/24/2005 (11:51 pm)
I had a quick play, ran through the hole twice, then closed it, turned on FSAA on my drivers, had another go and it was very nice. If you could somehow incorporate FSAA into the game, with detection during installation it would be pretty sweet.

As far as the sponsors go, I didn't mind it on my loading page, and on the zeppelin, but the banners at the top and side of my page made me feel like I was being cramped. It doesn't really get in the way of the shot, but it just feels cramped to me.

As for the gameplay it was very slick. I would have liked to know what my clicks were doing though. Rather than just click until you get to this arrow and then click again at another arrow, I would have preferred some more information like the first click is power, and the second click is something else (not sure what it is). When I was putting from very close, after the first click, it starts flowing backwards, but the second arrow is in the opposite direction, so I was just letting it run all the way back.

I wasn't sure why I was missing or dragging my shot to the left. If I knew what my clicks were doing, then I would be able to at least try to correct it on the next swing / hole attempt. If the wind in the game was strong and I had to adjust my shot to the left for example, I wouldn't know how to go about that.

After my shot is played, and the ball is stationary, there is a slight pause before moving into the next shot. This is fine, but I found myself clicking, trying to hurry it up. If it was immediate it would feel rushed, so I think just adding a click to go straight to the next shot would be nice.

The website was simple enough to navigate. The link above redirects straight to the game download, so there wasn't much navigating to do anyway.

All in all, very slick and well presented. Nice job :)
#2
12/25/2005 (11:38 am)
@Vernon - what card nvidia? It's set to let application pick AA settings. You can force an override in the forceware configuration.
#3
12/30/2005 (8:49 am)
Ah sorry I somehow missed your reply until now.

Nvidia 6600. I always run my forceware settings on "application controlled". If Golden Fairway picks the settings, then I'm a bit disappointed it didn't think my comp was good enough for AA :P
#4
01/01/2006 (3:22 am)
Nice work guys. I'm a golf freak so any game I can get my hands on is a good thing.

Just a couple of comments.

The swing action is too easy. Most golf games make the gauge go up and back really quick to make it harder. Be good if you included "real swing" using the swinging action done with the mouse as well. Putting anim didn't reflect the amount I putted. The ball seems a little small.

Good things.... 3d camera tracking, crisp images, atmosphere, felt like being out there and the character was animated really well.

How much will the final version cost?