Game Development Community

Blender + TSE

by Tom · in Technical Issues · 12/15/2005 (7:06 pm) · 1 replies

Hi, im using blender to model my dts shapes. i was wondering if i can also use it for the TSE. how would i create the shaders that highlight (not sure if thats what its callled) some of the mesh?

#1
12/15/2005 (7:39 pm)
DTS's work in TSE almost the same. If you want to add shader then you add a material to the texture(s) the Blender exported DTS uses via a materials.cs script that goes into each art content folder. If you don't have an entry then it just displays like TGE. Also DTS sequence animations are just like TGE.