Game Development Community

Fxstarfield for TSE?

by Robert Norris · in Torque Game Engine Advanced · 12/15/2005 (5:21 am) · 1 replies

Hi everyone,

i've tried to port the fxstarfield resource from TGE to TSE. It compiles with no errors and the code for drawing the stars will be called, but i see nothing.

Does anyone ported this or another fx resource to TSE? Or does anyone have another solution for drawing a field of "whatever" to give a player the feeling of movement in space? (TSE based)

regards
rob

#1
12/17/2005 (1:33 am)
Might search for something done in TGE and how TSE could enhance..

I don't know of anything like full screen star particles... should be doable .. but I have no clue.