How to determine AI object
by Vishal Lamba · in Torque Game Engine · 12/14/2005 (1:22 am) · 0 replies
I want my AIGUARD to wave hand. i have function but i don't know how to call i check comman.cs and i found the they check with (isObject(%client.player))
and then call playCelAnimation how i can check for my AIGuard obejct.
and then call playCelAnimation how i can check for my AIGuard obejct.
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