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Only the bones animate when view in show tool

by Vu Tuan Manh · in Artist Corner · 12/13/2005 (2:02 am) · 3 replies

1/ I have character mesh
2/ I attached biped skeleton to my mesh
3/ Export mesh and biped (except bip01) to DTS (export sucessfully).
4/ Export bones animation (except bip01) to DSQ (export sucessfully).
5/ Load my DTS, then load DSQ. The bones animate but the player mesh.

I do not know any thing is wrong here. Please help me to solve this problem.
I am looking forward to receiving your help. Thank you very much


(I doing it about 4 days but fail hic hic )

#1
12/13/2005 (2:10 am)
Did you forget the skinmodifier ?
#2
12/13/2005 (6:18 am)
Thank you for replying me. But could you please explain me

What is skined mesh?
And how to Skin a mesh?

I am a new bee to 3ds Max. The more detail you tell me the quicker you help me get out of confusion. Thank you again
#3
12/13/2005 (10:42 am)
To get the Biped skeleton or bones move with your model then you must add a skinmodifier.
Check how the orc is made.