Only the bones animate when view in show tool
by Vu Tuan Manh · in Artist Corner · 12/13/2005 (2:02 am) · 3 replies
1/ I have character mesh
2/ I attached biped skeleton to my mesh
3/ Export mesh and biped (except bip01) to DTS (export sucessfully).
4/ Export bones animation (except bip01) to DSQ (export sucessfully).
5/ Load my DTS, then load DSQ. The bones animate but the player mesh.
I do not know any thing is wrong here. Please help me to solve this problem.
I am looking forward to receiving your help. Thank you very much
(I doing it about 4 days but fail hic hic )
2/ I attached biped skeleton to my mesh
3/ Export mesh and biped (except bip01) to DTS (export sucessfully).
4/ Export bones animation (except bip01) to DSQ (export sucessfully).
5/ Load my DTS, then load DSQ. The bones animate but the player mesh.
I do not know any thing is wrong here. Please help me to solve this problem.
I am looking forward to receiving your help. Thank you very much
(I doing it about 4 days but fail hic hic )
#2
What is skined mesh?
And how to Skin a mesh?
I am a new bee to 3ds Max. The more detail you tell me the quicker you help me get out of confusion. Thank you again
12/13/2005 (6:18 am)
Thank you for replying me. But could you please explain meWhat is skined mesh?
And how to Skin a mesh?
I am a new bee to 3ds Max. The more detail you tell me the quicker you help me get out of confusion. Thank you again
#3
Check how the orc is made.
12/13/2005 (10:42 am)
To get the Biped skeleton or bones move with your model then you must add a skinmodifier.Check how the orc is made.
Torque 3D Owner Billy L