Error: Bone missing from shape
by D.Isaac · in General Discussion · 12/12/2005 (2:12 pm) · 3 replies
I've tried numerous times to export my animation sequence from Max7 with no luck. If I use a Biped and Physique the animation does not export. If I use a Biped or Bones and skin the mesh, I consistently get the "Error: Bone missing from shape" error msg. I've searched through the forum threads but I could not locate a definitive answer or fix. Can anyone help the noob?
#2
12/13/2005 (4:26 am)
Thank you, for the quick response! I know it's me be but I still didn't see it. After a good nights sleep and a new pot of coffee I'll start from scratch. I know I need to better understand the .cfg file. Creating the file from max does not reference any bones, and my first attempts were useless. Thanks again.
Associate Logan Foster
perPixel Studios