T2d 1.1a bug: t2dSceneObject.SetCollisionCircleScale
by Jason Swearingen · in Torque Game Builder · 12/10/2005 (1:55 pm) · 3 replies
C++ code for SetCollisionCircleScale :
SetCollisionCircleScale does not allow you to pass in a variable. (it's min/max parameters allowed is set to 2, it should be set to 3)
SetCollisionCircleScale does not allow you to pass in a variable. (it's min/max parameters allowed is set to 2, it should be set to 3)
#2
11/13/2009 (11:55 am)
Why should it be set to 3? A circle is an infinite number of points isnt it?
#3
Well this was four years ago in v1.1a and related to how many parameters can be passed to the function. You don't set circles by specifying all the points, that'd be a little crazy, you set it by specifying a position/radius. :)
Melv.
11/15/2009 (10:47 am)
?Well this was four years ago in v1.1a and related to how many parameters can be passed to the function. You don't set circles by specifying all the points, that'd be a little crazy, you set it by specifying a position/radius. :)
Melv.
Employee Melv May
- Melv.