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T2d 1.1a bug: t2dSceneObject.getCollisionMaxIterations

by Jason Swearingen · in Torque Game Builder · 12/10/2005 (1:08 pm) · 1 replies

T2dSceneObject.getCollisionMaxIterations returns a bool when it should be returning an int.

it's a simple fix i think :)

#1
12/17/2005 (10:03 am)
Thank you. I've updated the SDK.

- Melv.