T2d 1.1a bug: t2dSceneObject.getCollisionMaxIterations
by Jason Swearingen · in Torque Game Builder · 12/10/2005 (1:08 pm) · 1 replies
T2dSceneObject.getCollisionMaxIterations returns a bool when it should be returning an int.
it's a simple fix i think :)
it's a simple fix i think :)
Employee Melv May
- Melv.