Game Development Community

You* Need Food Badly

by Matt_Lloyd · in General Discussion · 12/09/2005 (3:01 am) · 5 replies

Just uploaded an improved demo of the game. Code included both as part of main download
and as a separate download if desired (should work with previous versions if you downloaded them before)

Game (and code) (see earlier thread (link at bottom) for screenshots)

home.swiftdsl.com.au/~gezeder/lloyd/BloodNPlunder.zip

29.0 MB

Code only

home.swiftdsl.com.au/~gezeder/lloyd/Code.zip

53 KB


1-4 Gamepads (or joysticks with at least 4 buttons) required to stomp through 25 dungeons of crawling beasties.

Changes include - music (by Ajari Wilson)


New title (still subject to change though)
Better frame timing (still not perfect though but should be more playable on lower spec machines)
Camera adjusts if any player is difficult to see.
In game display panel replaced - press button 3 on your
game pad to get an overlay of your character's score,
number of keys held (yellow dots), number of potions held (blue dots).
Health bar prominent above character to allow you to have
a better idea of when things are getting rather dire.
New effect:Blood stains on the dungeon floor when killing
enemies.
Minor graphical fixes.
Small number of additional sound effects. I am still in need of character vocals for various effects.

See earlier threads for screenshots and additional information.

Earlier thread:

www.garagegames.com/mg/forums/result.thread.php?qt=36173

#1
12/09/2005 (5:11 am)
Not a bad little demo. I like the sound effects and music (good job Ajari). The menu for selecting the characters could be a little more user friendly. Adding the option for keyboard play and allowing the player to choose their button configuration may be a good idea. Overall, it was fun.
#2
12/09/2005 (1:55 pm)
Hey i like it

but you need more sound effects - it's much more satisfying to kill ghosts when they make a sound. same with monster generators. etc... basically everything needs a sound.

but wow it is cool none the less.
#3
12/09/2005 (2:22 pm)
Dang it I would like to something like this in TGE
#4
12/09/2005 (3:41 pm)
Arrgg..
I cannot play this.

need a joystick.
would look prolly maybe a little funny if I had a joystick on my desk and the boss walked in.

as we develop games for a Touch Screen system..


you should code up key support pls.
#5
12/09/2005 (3:48 pm)
Huh just realized this was done in Blitz, what's it doing here? :)

i need to do something sorta similar in torque w the camera position, etc.