Tribes2 functions that didn't make it to TGE
by Tim Heldna · in General Discussion · 12/08/2005 (5:16 am) · 22 replies
I've used some code from tribes2 scripts to help me implement some weapons. Mainly i wanted to get a minigun working properly and have done so sucessfully. Upon doing so i noticed that the original tribes engine has some cool weapons functions that didn't make it into torque. Eg the decal data for bullet holes, tracers, projectile spread etc. Why arn't these things in stock torque???
About the author
#22
03/13/2006 (5:52 pm)
Works for both rar & zip :P
Torque Owner Nathan Martin
TRON 2001 Network