Game Development Community

Need quick response

by Stephen · in Artist Corner · 12/07/2005 (6:42 pm) · 4 replies

I made a quickie base model wearing a cloak
everything looks good in milkshape but when i export to dts it doesn't display my skin texture....info about it...its a png, its pretty much black with two eyes...and its 768 1024...and in torque show tool it exist in the material list but doesnt get applied?

help?

#1
12/07/2005 (6:49 pm)
Try something like 1024x1024. Torque doesn't like 384x512 either. Best to keep them square or larger difference as a rectangle like 128x512.
#2
12/07/2005 (7:00 pm)
THANK YOU..so both have to be the same..pixel measurements
#3
12/07/2005 (7:00 pm)
No, just powers of 2.
#4
12/07/2005 (7:01 pm)
Ahh just edited....no they don't have to be square but must be a power of 2 with the example exceptions I pointed out.