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Object exports upside down

by Simon Butler · in Artist Corner · 12/07/2005 (8:41 am) · 1 replies

Hi,

I've managed to sort out collision on my model of a boat, and I've exported it ok. When I drop it into Torque, it appears facing up into the air.

Have I messed my axis up somehow?

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  • Collision. Help

  • #1
    12/07/2005 (8:52 am)
    Rotation offsets that are applied to a model will actually transfer their rotation to any children down the hierarchy. As such you should go and trace your way through the hierarchy down each node on the chain and look at the rotation values (in world coordinates). If you find any nodes such as geometry or dummy helpers that are rotated 180 degrees you need to fix the rotation orientation (as a hint, remember to turn off the option "affect children" before you rotate).

    Logan