GuiGraphCtrl in TSE
by Fyodor -bank- Osokin · in Torque Game Engine Advanced · 12/07/2005 (12:51 am) · 2 replies
Hi all..
Today I started cleaning-up my scripts trying to make my console.log file without any "errors/warnings"..
At the first point I'm stuck on GuiGraphCtrl:
But the question is: did someone tried to import guiGraphCtrl.cc & guiGraphCtrl.h into TSE yet?
thanks,
//bank
Today I started cleaning-up my scripts trying to make my console.log file without any "errors/warnings"..
At the first point I'm stuck on GuiGraphCtrl:
Compiling common/ui/NetGraphGui.gui... Loading compiled script common/ui/NetGraphGui.gui. common/ui/NetGraphGui.gui (0): Unable to instantiate non-conobject class GuiGraphCtrl.I know that TSE is EA1 and I got this .gui from TGE..
But the question is: did someone tried to import guiGraphCtrl.cc & guiGraphCtrl.h into TSE yet?
thanks,
//bank
About the author
Game developer.
Recent Threads
#2
12/27/2005 (3:35 am)
C'mon, all it does is draw lines. I'm sure enterprising coders such as yourself could port it. It's used in the net graph; if you don't need it you could also just blast it. :)
Associate Fyodor -bank- Osokin
Dedicated Logic
I'm working on DB stuff and client-server routine mostly...
I think only after New Year I'll be able to sit down amd work on that