Game Development Community

Editor object properties

by Xavier "eXoDuS" Amado · in Torque Game Engine · 02/24/2002 (11:26 am) · 2 replies

I noticed a lil bug in the in-game editor, when you change the x,y or z value of a dif object using the inspector panel and then hit update it just moves the bounding box, but the object remains in the old position, if you give it a lil movement using the mouse cursor on the drawn axes it works, but hittin apply doesnt updated the object...

#1
02/24/2002 (9:08 pm)
Exactly like T2... :)

No idea.
#2
02/24/2002 (9:45 pm)
oh! i didnt mapped for T2 tho :)
it should be easy to fix tho... i guess theres an update function somewhere... which is run when you move the object using the gui'ed axis... maybe we can add it to run when the apply button is hit... it should be done that way at least...
gonna look into it...