Game Development Community

Precipitation

by Stephen · in Technical Issues · 12/01/2005 (6:11 pm) · 9 replies

I have no idea if im asking this in the right place but could someone tell me why i might be seeing white blocks during rain sequence instead of my png?

#1
12/01/2005 (6:18 pm)
You're not giving a proper file location double check it. (discussion is always a safe place to post).
#2
12/01/2005 (6:21 pm)
So the white blocks are defaults?
#3
12/01/2005 (6:27 pm)
Well i looked in my weather.cs and it points to the correct dml and then to the correct textures

//raindrops.dml//

textures/raindrops

and my precipitation datablock points to "Rain"
#4
12/02/2005 (5:57 am)
I had the same problem when I set up an data block for this. I went into the environment.cs and began fiddling there - the datablock looks like this:
datablock PrecipitationData(SnowLight)
{
   soundProfile = "";

   dropTexture = "~/data/environment/snow";
   splashTexture = "~/data/environment/water_splash";
   dropSize = 0.45;
   splashSize = 0.2;
   useTrueBillboards = false;
   splashMS = 250;
};

I didn't point to a *.dml but the original *.png file for the snow. Torque generated the *.dml file after. Does that help? I wish I could remember precisely what I did to correct it as that would be more useful to you.

Cheers
#5
12/02/2005 (6:06 am)
Hi is posible create MMORPG THx i noobie
#6
12/02/2005 (6:24 am)
HI MEN I PURCHASE BUT NO IGNITION KEYS?

THX
#7
12/02/2005 (6:39 am)
Fanatic,

Just go to your "MyAccount" page (linked at the very top left) and you'll see a link in your "Purchased Products" section that says download.

No key necessary.
#8
12/02/2005 (6:44 am)
Ok men sorry i super nobie xD and my english level is low sorry
#9
12/06/2005 (10:11 am)
All is well...thanks for the help