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How to make swaying grass?

by Dylan Jones · in Artist Corner · 11/29/2005 (12:26 am) · 3 replies

I am going to be making a small scene, with a house or two, and change lighting. Pratice making a nice scene in torque. And a biggie I want is some swaying foilage. In the little demo video the grass sways, how do I do it?

thanks!

#1
11/29/2005 (2:04 am)
Use a foilage replicator.
Place one in the mission editor and set it up to use an image of a clump of grass.
once you've got that working, set the animated flag and you should see it swaying.

Foilage replicator, piece of cake to use and really powerful.

Also, check out shape replicator.. not related to this thread, but just as cool.
#2
12/30/2005 (8:02 pm)
Where does one find the foilage replicator?
#3
12/30/2005 (8:11 pm)
The foliage repliactor is in stock TGE. Open the World Editor and hit F4 then under the Environment tab, spawn an fxFoliage repliactor. You can find a grass replicator and some enhancements for the replicators in the resources(twSurfaceReference and enhanced foliage replicator come to mind).