Game Development Community

Maximum Torque Sighting

by Chalk Outline · in Torque Game Engine · 11/27/2005 (9:04 am) · 6 replies

Just noticed Maximum Torque: The Ultimate Guide to Game Scripting on Amazon.

Release date looks like April-ish 2006.

About the author

Recent Threads


#1
11/27/2005 (10:25 am)
Sadley the entry dosnt say a thing about what the book is, but the author did the 3D GPAI1, i think.
#2
11/28/2005 (10:40 am)
If you go to A K Peters' website and do a search for Torque, you will find a link to "The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine" and "Maximu Torque."

Now what I would really like to see in the future is a book on harnessing the power of TSE! I can only hope.
#3
11/28/2005 (10:51 am)
Ohhh... another Torque book?!

More reading material is always good - especially with Ken's writing style.
#4
03/12/2006 (2:26 am)
Maximum Torque: The Ultimate Guide to Game Scripting: by Kenneth Finney.

Product Details

* Paperback: 250 pages
* Publisher: AK Peters, Ltd. (November 30, 2006)
* Language: English
* ISBN: 156881285X



Just checked Amazon and it looks like this book will be released in November 2006.
#5
03/12/2006 (11:42 am)
There is also this one.
#6
03/12/2006 (1:38 pm)
Great! I see competition in the "Torque developer book" area as good in two ways:

1) Competition makes everyone invovled work harder... resulting in better X (books in this case)
2) Someone in charge of making "publish/don't publish" decisions thinks the Torque Book market is big enough to support more than one author.

Go go gadget Torque!