TGE Vertex Buffer, Dynamic Mesh, TSE
by Marlon Smith · in General Discussion · 11/26/2005 (3:00 am) · 2 replies
Hi,
Ive been searching the site for info pertaining to the use of Vertex Buffers and also how to procedurally generate a dynamic mesh per frame in Torque with no luck, as Torque seems to be very scripting language centric.
If vertex buffer access is possible and I can procedurally generate dynamic meshes, can anyone point me in the right direction?
Also, I am wondering about TSE, how similiar are the TGE and TSE frameworks and tools, and how much would I have to change to port my TGE code over to TSE?
Ive been searching the site for info pertaining to the use of Vertex Buffers and also how to procedurally generate a dynamic mesh per frame in Torque with no luck, as Torque seems to be very scripting language centric.
If vertex buffer access is possible and I can procedurally generate dynamic meshes, can anyone point me in the right direction?
Also, I am wondering about TSE, how similiar are the TGE and TSE frameworks and tools, and how much would I have to change to port my TGE code over to TSE?
#2
11/26/2005 (1:00 pm)
Hi Marlon, check out the TSE public forum. You might find your 2nd question there.
Torque 3D Owner Pat Wilson