Moving WAY Too Fast
by Joe Melton · in Torque Game Engine · 11/26/2005 (12:28 am) · 16 replies
I'm using the TGE 1.4 download, and following the "tutorial" pdf file as a refresher. The first thing I noticed is that the camera is moving far too fast, even when set at its slowest speed. The player has the same problem. Could this be caused by the fps being too high? I just got a new PC, and it's far more powerful than my last:
AMD X2 4400+
1 GB RAM
2x GeForce 6800 GT w/ SLI
250 GB SATA HD
Anyway, I typed metrics("fps"); at the console, and got 390 fps. I'm not sure where else to look for the cause of this problem.
Edit:
I checked camera.cs, and was able to slow the camera down by changing the camera speed from 40 to 20. I can't find where to set the player speed...still looking.
AMD X2 4400+
1 GB RAM
2x GeForce 6800 GT w/ SLI
250 GB SATA HD
Anyway, I typed metrics("fps"); at the console, and got 390 fps. I'm not sure where else to look for the cause of this problem.
Edit:
I checked camera.cs, and was able to slow the camera down by changing the camera speed from 40 to 20. I can't find where to set the player speed...still looking.
#2
I'm going to hijack the player.cs from the starter.fps, since it actually has speed settings in it (unlike the one in the tutorial.base). I'm sure all I need to do is learn how to implement what's in that player.cs...
11/26/2005 (12:35 am)
Thanks. Didn't mean it as a brag. Just don't know the problem.I'm going to hijack the player.cs from the starter.fps, since it actually has speed settings in it (unlike the one in the tutorial.base). I'm sure all I need to do is learn how to implement what's in that player.cs...
#3
Just how much too fast are we talking about here? The torque player runs in the same order of speed magnitude as the Quake guy in Q1, maybe a bit slower, while the camera does whiz, but if you to the world editor, choose the camera menu, and choose the slowest speed, should be fairly easy to control.
11/26/2005 (12:37 am)
The player speed is set in the player datablock.Just how much too fast are we talking about here? The torque player runs in the same order of speed magnitude as the Quake guy in Q1, maybe a bit slower, while the camera does whiz, but if you to the world editor, choose the camera menu, and choose the slowest speed, should be fairly easy to control.
#4
BTW, this is my entire player datablock:
datablock PlayerData(PlayerShape)
{
renderFirstPerson = false;
shapeFile = "~/data/shapes/player/player.dts";
};
I'm sure from looking at starter.fps's player.cs, there is quite a bit missing. ;)
11/26/2005 (12:43 am)
It goes so fast that he can run over my entire circle of hills (from the tutorial) in about 1/10 of a second.BTW, this is my entire player datablock:
datablock PlayerData(PlayerShape)
{
renderFirstPerson = false;
shapeFile = "~/data/shapes/player/player.dts";
};
I'm sure from looking at starter.fps's player.cs, there is quite a bit missing. ;)
#5
11/26/2005 (12:46 am)
Isn't that the new AMD dual core? I seem to remember a post here somewhere's about the muliti-processors sharing the load and hence the speed problem. I think you need to go to the amd site to get a patch to fix the timing issue for the chip. Have you tried it on other games?
#6
11/26/2005 (12:48 am)
Yes, it is dual core. I have tried this system on several games, and some actually lock up quite a bit (Fear, Quake4, BF2), but mostly on game exit (Painkiller won't even load most of the time). I actually thought the problem was the video cards. I didn't know there was an issue with the CPU. Thanks for the heads-up.
#7
and this post to GG www.garagegames.com/mg/forums/result.thread.php?qt=35267
11/26/2005 (12:49 am)
Check this link www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.htmland this post to GG www.garagegames.com/mg/forums/result.thread.php?qt=35267
#8
11/26/2005 (12:51 am)
Thanks Matthew. I'll check those out.
#9
11/26/2005 (12:53 am)
I'm also drooling BTW. That system should be good for six months or so. :)
#10
I should remind myself to use the forum search function once in awhile. ;)
I'm hoping the system will do me for 2 years or so. I'm a bit disappointed with the 6800s (can't have multi-monitors in sli mode), and might trade them in for a 7800, but still undecided on that. www.monarchcomputer.com for a good deal, anyway. ;)
Thanks a LOT for your help. Now I need to work on that camera shake (which I DID notice in a forum search earlier today). :)
11/26/2005 (1:01 am)
Excellent. That driver did the trick. I should remind myself to use the forum search function once in awhile. ;)
I'm hoping the system will do me for 2 years or so. I'm a bit disappointed with the 6800s (can't have multi-monitors in sli mode), and might trade them in for a 7800, but still undecided on that. www.monarchcomputer.com for a good deal, anyway. ;)
Thanks a LOT for your help. Now I need to work on that camera shake (which I DID notice in a forum search earlier today). :)
#11
Anyhow, glad to help.
11/26/2005 (1:10 am)
Good to know. You'd think the chip cd would come with the update by now. I wonder how many non-techy's are being stumped by this, and why monarchcomputer didn't setup you machine properly - this being a gamebreaker, and all.Anyhow, glad to help.
#12
11/26/2005 (1:17 am)
Funny thing is, I'm actually a techy (usually build my own systems, but this time I wanted the security of a warranty). This is just the first time the problem has either shown itself or been this pronounced.
#13
Anyhow, now that the ideallist in me has had a chance to vent...
11/26/2005 (1:31 am)
Oops. No offense intended, Joe. (I fall into the same DYI category, BTW, but since we don't do it for a living we probably do way more research and put more thought into it than someone who simply gets the spec and has to slap x boxes together on a daily basis). Just ranting about how little PC Suppliers actually know - or care - about the boxes they ship. And AMD: Surely by now the chip should ship with a cd or notice dealing with the issue? Anyhow, now that the ideallist in me has had a chance to vent...
#14
I contacted Monarch via their email support system. They've typically been good to me. I brought it to their attention, in case they just didn't know about it for some reason.
11/26/2005 (1:35 am)
I concur.I contacted Monarch via their email support system. They've typically been good to me. I brought it to their attention, in case they just didn't know about it for some reason.
#15
11/26/2005 (8:50 am)
I'm intending to also get a dual 6600 GT SLI, and this issue is with the graphics driver? or the dual cores[not planning on that config] processors??
#16
My problem with the SLI video cards is that I can't run in multi-monitor mode while SLI is enabled. It's easy to switch it on and off though.
11/26/2005 (2:17 pm)
This issue was with the dual-core processor. However, it is fixed by the AMD driver.My problem with the SLI video cards is that I can't run in multi-monitor mode while SLI is enabled. It's easy to switch it on and off though.
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*drool*
Thats one heck of a setup ya got there.