Minor C++ conformance bug in t2dVector.h
by Jason Cahill · in Torque Game Builder · 11/25/2005 (11:08 am) · 1 replies
I'm building with VS 2005 I hit the following on line 99:
I believe you mean:
Melv: I'm not trying to nit-pick... just reporting issues. I take it you don't run VS 2005? Need a copy? "Gift" copies will be available to us soon (and I don't mean of the Express version). Just let me know.
inline swap( t2dVector& v) { mSwap( v.mX, mX ); mSwap( v.mY, mY ); };I believe you mean:
inline [b]void[/b] swap( t2dVector& v) { mSwap( v.mX, mX ); mSwap( v.mY, mY ); };Melv: I'm not trying to nit-pick... just reporting issues. I take it you don't run VS 2005? Need a copy? "Gift" copies will be available to us soon (and I don't mean of the Express version). Just let me know.
About the author
Employee Melv May
Regardless, this one has been reported here.
- Melv.