Game Development Community

3d sound

by Barry Gallagher · in Game Design and Creative Issues · 11/24/2005 (5:03 pm) · 3 replies

Is doing 3d sound in torque hard ? ...

what are the processes to go through, adding openAL?..

#1
11/24/2005 (5:44 pm)
Depends on what u want. If u want sound occlusion.. then if u can work it out, please do tell!!! Seems more work then it's worth... sorry, thats in version 1.3, i dunno about 1.4??
#2
11/27/2005 (7:57 am)
To be honest im not even sure what occlusion means.. ...is it when 2 sounds block each other out?


...basically what im looking to do is get pans working properly.. ...doppler if possible..
#3
04/02/2006 (1:10 am)
I posted a related question about using EAX in hardware-audio section. Has anybody investigated using complex 3D effects yet?