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Torque 1.4 problems

by DejaBlue · in Torque Game Engine · 11/23/2005 (8:53 am) · 2 replies

This is all from fresh install. these are errors from compiling VC6

c:\torque1.4\engine\core\unicode.cc(17) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(33) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(44) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(48) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(51) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(63) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(198) : warning C4068: unknown pragma
c:\torque1.4\engine\core\unicode.cc(334) : warning C4068: unknown pragma

at end of the build

Creating browse info file...
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\bitmapBmp.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\bitmapPng.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\mMathSSE.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\netGhost.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\fluidRender.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\fluidSupport.sbr' ignored
BSCMAKE: warning BK4503 : minor error in .SBR file '\Torque1.4\engine\out.VC6.DEBUG\tsCollision.sbr' ignored


within the game itself of starter.fps
these are all within the consol.log

Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 0 (Collision-3) bounds box invalid! ( i would think they would by now fix the collision)

Executing starter.fps/data/missions/stronghold.mis.
(this is repeated over and over bout 30 times)
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.
onNeedRelight: Unknown command.

After i kill Kork
starter.fps/server/scripts/player.cs (810): Unable to find object: '' attempting to call function 'onDeath'

Just posting all these well because i think they are something to look into since this is a new 1.4

#1
11/23/2005 (12:52 pm)
Actually, not all of those are errors. :)

The first are due to an OS X/GCC code commenting convention, but unknown #pragmas are ignored, so it's just noise on some compilers.

I've never seen the second... (more on that in a sec.)

Third is because the bounding box is smaller than the mesh it contains... which is not a requirement.

onNeedRelight happens when an interior is moved, as a hook to the editor. Feature demo and some other mods have a dummy function that shuts up the spew. Just add

function onNeedRelight() { }

somewhere in the script before mission load happens and it'll shut up.

Last error is indicative of somebody trying to call onDeath on a null object reference in script.

Thanks for the report! These are all benign. Except for the browser one, which I've never seen... Maybe a configuration problem with the browser stuff?
#2
12/05/2005 (9:25 am)
The browser info warnings are documented here:
support.microsoft.com/default.aspx?scid=kb;EN-US;179270