Game Development Community

FlyingVehicle Mount Problem

by Ben Ewing · in Torque Game Engine · 11/22/2005 (7:30 am) · 6 replies

Ok, Im pretty sure I have diagnosed the problem, see whenever my player mounts a flying vehicle, it is facing in nweird direction(back, left, right) so the camera is all messed up, so does anyone know how I could fis this?

#1
11/22/2005 (7:54 am)
I think it's all in the direction your vehicle/nodes are facing before it's being exported to the dts file. Depending on the 3D program you or your artist is using, do a search on this site for that program and exporting. Typically, you'll find the correct setup for your models/nodes by doing a search like that and a little research/reading.

-Tim
#2
11/22/2005 (3:52 pm)
I used the Buggy model....(I was bored)
Yes the one from starter.racing
#3
11/23/2005 (7:00 am)
Help?
#4
11/23/2005 (8:01 am)
I didint know the buggy model even had a mount node for a player.
#5
11/25/2005 (1:53 am)
I think you need to get the transform of the vehicle and set your player direction using that.

Dave.
#6
11/25/2005 (2:02 pm)
Ok, thanks, I got it :)