Main Chat HUD GUI question
by Jeff Osborn · in Torque Game Engine · 11/21/2005 (8:39 pm) · 6 replies
The Chat HUD area (for player messages) takes up too much real estate, vertically, and I'd like to cut it down to half it's out-of-the box height for a demo video I need to shoot. Is there an easy way to make it one half of it's ordinary height?
I've tried the GUI editor, and my changes don't stick when I save them to my project. I'm using Torque 1.3.
Is there any way to change the GuiControl(MainChatHud) in ChatHud.gui directly to get it to work? I've been playing with the extents/horizsizing/vertsizing settings for a couple of days and just when I think I've figured it out, I get it clipped about 3/4 of the way down from the top-- I've made other dialog boxes before, but there is something about the Chat HUD that makes it not work as advertised.
If you could just post a complete GuiControl(MainChatHud) section of ChatHud.gui that cuts the vertical size of the Chat HUD in half I would greatly appreciate-- just to have a reference to compare to the original settings so I can see what I'm doing wrong.
Regardless, everything about setting up the MainChatHud is counter intuitive.
Help me. Please.
Thanks.
I've tried the GUI editor, and my changes don't stick when I save them to my project. I'm using Torque 1.3.
Is there any way to change the GuiControl(MainChatHud) in ChatHud.gui directly to get it to work? I've been playing with the extents/horizsizing/vertsizing settings for a couple of days and just when I think I've figured it out, I get it clipped about 3/4 of the way down from the top-- I've made other dialog boxes before, but there is something about the Chat HUD that makes it not work as advertised.
If you could just post a complete GuiControl(MainChatHud) section of ChatHud.gui that cuts the vertical size of the Chat HUD in half I would greatly appreciate-- just to have a reference to compare to the original settings so I can see what I'm doing wrong.
Regardless, everything about setting up the MainChatHud is counter intuitive.
Help me. Please.
Thanks.
#2
-Tim
11/21/2005 (9:01 pm)
If you are using the default demo's you can try pressing "P" while in-game. That cycles through 3 different sizes (vertically)....-Tim
#3
Willbkool-- pain indeed. It would be great if the UI made more sense, but Chat Hud NEVER behaves the way I expect.
11/21/2005 (9:29 pm)
Thank you Tim. That's a good head start-- maybe I can figure out what they are doing...Willbkool-- pain indeed. It would be great if the UI made more sense, but Chat Hud NEVER behaves the way I expect.
#4
11/21/2005 (11:27 pm)
If you don't want the backwindow graphic you might want to try changing the GuiBitmapBorderCtrl to a GuiControl. found that a bit easier to work with.
#5
11/21/2005 (11:50 pm)
I remember a resource on how to remove the chat hud completely.. maybe that might be better for the demo u want to produce?
#6
Mr. Gellmann-- I still need to have the HUD up for the demo, just smaller, but I wouldn't mind having the link to the resource for supressing the HUD if you've got it. Maybe our listeners might be interested...
Thanks,
Jeff
11/22/2005 (6:28 pm)
Mr. Smith-- I'll consider it. I kind of like the transparent background, though.Mr. Gellmann-- I still need to have the HUD up for the demo, just smaller, but I wouldn't mind having the link to the resource for supressing the HUD if you've got it. Maybe our listeners might be interested...
Thanks,
Jeff
Torque 3D Owner Willbkool