Game Development Community

Muzzle Flash

by Keith Watt · in Torque Game Engine · 11/21/2005 (1:07 pm) · 2 replies

Hi,

I was hoping someone could point me in the right direction for creating a simple muzzle flash on the barrel of a weapon? I did see one other thread regarding this, but I found it difficult to follow and it required some modeling which I haven't gotten into yet.

What I'd be happy with is simply 'mounting' a particle emitter on the barrel of the weapon model (the M16 from the modern soldier pack), let it shoot a flame, and die off until the player presses fire again. Is this doable using particles alone?

Thanks!

-Keith

#1
11/21/2005 (1:18 pm)
Unfortunately, from what I can determine, the M16 included with the soldier pack does not have a muzzlePoint node
#2
11/21/2005 (2:10 pm)
It is doable by mounting particles alone, but it's not very pretty. For the best weapon muzzle flares, use animations when modelling. It surpasses all others.