Game Development Community

Model Problems

by Bejong K Yang · in Artist Corner · 11/20/2005 (9:30 am) · 15 replies

I am having collsion problems with my models, i made a desk in torque, but the player can walk right through the object.

#1
11/20/2005 (9:38 am)
Well... did you make a collision mesh for it?
#2
11/20/2005 (10:11 am)
You'll probably need to give us more details than that.

Does the collision mesh show up in the show tool?
#3
11/20/2005 (11:30 am)
I made a collsion mesh for it.
I dont know how to put pictures on here so i cant show you
#4
11/20/2005 (12:22 pm)
Well there are various ways to give us more information.

You haven't said what application you are using, if you think you have the parenting right (or a quick summary of what you've done), if there was a log file, and any possible errors in that? Did you look in the show tool to see if you could see anything there? You sort of need to make more of an effort if you really want any help?

I'm a beginner with this modelling myself, but I've been able to find solutions most of my problems by searching the net or reading the documentation for the art tools.

If you want to upload pictures, you can always use www.imageshack.us and use the [image] tag to post here (I just used it earlier to post a picture in the quoteme thread).
#5
11/20/2005 (12:23 pm)
Bejong,
there is a link just below the "Post a Reply" box that will illustrate how to post images and such.
#6
11/20/2005 (12:26 pm)
Take a screen shot of the problem using the print screen button on the key board, Then open up your paint program and depending on which paing program your using do one of the following:

Paint Shop Pro >>>Edit menu >> Paste >> The image will appear and then save it

Photo Shop >>File >>> New >> Click ok to the size it gives you >> Edit >> Paste >> Save it

Then you can go to Imageshack and or Photobucket and upload the image there.

Then come back to the forums here and place the image here using the [image] LINK [/image]
#7
11/20/2005 (12:30 pm)
Make sure the desk is shapebase and not an Item.
#8
11/20/2005 (12:42 pm)
I am using blender, and loaded the item in Showtool, but no collsion mesh shows up.
But I am using photobucket for my imagees, now how do I upload it?
#9
11/20/2005 (2:00 pm)
I use Max rather than Blender so I don't know if there's an equivalent value but if the opacity of the collision mesh gets turned to less than 100% it renders the mesh with no collision properties. You might check this in Blender.
#10
11/20/2005 (2:41 pm)
Well I dont have money to afford Max.
#11
11/20/2005 (3:39 pm)
Ok, I figured out the collsion problem, but I have a question about textures?
How do you make a textured object show in torque? I UV mapped an object in torque, and saved the UV in the same folder as teh .DTS but it shows up as untextured.
#12
11/20/2005 (3:42 pm)
The most common reason for textures not showing up is that the textures resolution isn't a power of two. (that is 32, 64, 128, 256, etc...)
#13
11/20/2005 (4:45 pm)
Create a log in for PhotoBucket.

Log into PhotoBucket

Click on the BROWSE button on the screen

Find you picture on your PC

Hit SUBMIT

It will load the image up to the net, And then show you a preview with a web link to it which you can then copy and paste into here.
#14
11/20/2005 (5:01 pm)
About the texture, I remade it to have a 128 resolution but the texture still doen't show up in torque
#15
11/20/2005 (9:33 pm)
I highly recommend watching Nigel Symes video tutorial for exporting materials in Blender. You will find a link in the Blender forum.

Its goes over step by step the process you need to make your texture show up in Torque.