A touchy subject I encountered
by Tatjana · in General Discussion · 11/19/2005 (1:26 pm) · 28 replies
I have finished a beautiful project, very amazing. The sad issue is that there was a comment saying that the project looked "ready made". Obviously this person doesn't know of the extensive work that is required. I had to explain just about every step I took, including the years of coding that I possess, as well as understanding how to work with Torque.
Touchy subject here. How do I handle this type of comment? I am writing this on the forum because I'm just wondering if this could be a social write-off that I will be encountering until I have a name to back me.
How do I handle this with grace? I love Torque and my project has been my life for a while.
Thanks for any suggestions.
Touchy subject here. How do I handle this type of comment? I am writing this on the forum because I'm just wondering if this could be a social write-off that I will be encountering until I have a name to back me.
How do I handle this with grace? I love Torque and my project has been my life for a while.
Thanks for any suggestions.
About the author
#2
But, truth be told, people don't give a damn about how it's made ; they look at the final product and base all of their comments solely on their perception of the thing.
A good, old-fashioned 'F**K YOU' might be extremely tempting, as would be name-calling and throwing rocks at people who don't understand the pain we have suffered through to get to this point. But it rarely gets you good business :)
And anyways, this is just one guy... We live in an age where 'everybody has the right to have an opinion', which sucks, because most people have no idea what they are talking about half of the time.
Focus on the positive :)
11/19/2005 (1:54 pm)
Developers, especially GG community member will know and appreciate the effort you put into your project. I guess we've all been through months/years of struggling to grasp the engine, so we all know what it's like.But, truth be told, people don't give a damn about how it's made ; they look at the final product and base all of their comments solely on their perception of the thing.
A good, old-fashioned 'F**K YOU' might be extremely tempting, as would be name-calling and throwing rocks at people who don't understand the pain we have suffered through to get to this point. But it rarely gets you good business :)
And anyways, this is just one guy... We live in an age where 'everybody has the right to have an opinion', which sucks, because most people have no idea what they are talking about half of the time.
Focus on the positive :)
#3
I definitely considered myself as a lady. I just politely explain my side.
Thanks again,
~Tatjana
11/19/2005 (2:06 pm)
Thank you for your response. Opinions are always welcomed. I definitely considered myself as a lady. I just politely explain my side.
Thanks again,
~Tatjana
#4
Bad behaviour will _never_ give you positive credit in any way.
Remember, that anyone else with common sense who sees a dickhead post comments will also think he is a dickhead. Seeing you reply on his level will tag you as one too
11/19/2005 (2:09 pm)
Ignore any bad comments - or try to be positive with them and explain your views in a constructive manner.Bad behaviour will _never_ give you positive credit in any way.
Remember, that anyone else with common sense who sees a dickhead post comments will also think he is a dickhead. Seeing you reply on his level will tag you as one too
#5
The interenet will always be most known for 2 things. Porn. And as a place where people who still need to put down other people to feel good about themselves talk trash.
Being a lady is always best. While it's tempting to say f*** y** to people like that... like Simon says, this kind of situation is one of the most important reasons for belonging to a community like this. :) Because while you are being the lady, you tell us where to find this dumbshit and we go and kick his ass for you. :P Verbally of course. :P Unless you know where he lives. Just kidding.
11/19/2005 (2:21 pm)
TatjanaThe interenet will always be most known for 2 things. Porn. And as a place where people who still need to put down other people to feel good about themselves talk trash.
Being a lady is always best. While it's tempting to say f*** y** to people like that... like Simon says, this kind of situation is one of the most important reasons for belonging to a community like this. :) Because while you are being the lady, you tell us where to find this dumbshit and we go and kick his ass for you. :P Verbally of course. :P Unless you know where he lives. Just kidding.
#7
11/19/2005 (3:14 pm)
Please give us a look at the product. Maybe some feedback from the community would help refine whatever that individual considered 'ready made'.
#8
Torque is an engine. Yes, it comes with a demo that you can use to start off your project, but that's no way "ready-made".
You should also explain to this person that most gaming companies who output games use the three major engines available today: Unreal, Quake, and Source (Half-Life 2). Those are prefab engines like Torque (albeit higher quality and tons more expensive), but they are also not "ready-made".
Just my two cents.
11/19/2005 (3:38 pm)
Perhaps you should tell him or her that there is no such thing as "ready made". Hell, even with that powdered maccaroni and cheese you have to add water.Torque is an engine. Yes, it comes with a demo that you can use to start off your project, but that's no way "ready-made".
You should also explain to this person that most gaming companies who output games use the three major engines available today: Unreal, Quake, and Source (Half-Life 2). Those are prefab engines like Torque (albeit higher quality and tons more expensive), but they are also not "ready-made".
Just my two cents.
#9
11/19/2005 (4:22 pm)
That's what I like about communities like GG. They're almost the complete opposite of FYAD.
#10
Most importantly, what you need to ask is: why do you think you should have to explain yourself to a user that doubts your hard work and ability? Would they even understand if you explained? Probably not (not on a level that you do), which would then make you feel even more annoyed/frustrated. Users and developers have completely different trains of thought, therefore they cannot see things the same way (even with an explaination).
I'm not saying that we developers should have a god complex where users are tiny ants. Users' opinions are very important, as the software wouldn't be any success without the users to put it to use. Yet certain opinions that are unjustifiable and may insult the developer are best to be ignored completely.
Lastly, you can always take it as a compliment. Obviously to them, you made it look well in order (everything "fits" well) enough for someone to think that. This would suggest good integration and design, even if meant as a compliment or not.
Final note, two words (neither of which are swear words) can clear this up: "j00r mamma".
11/19/2005 (9:06 pm)
Let's pretend that there are generally two types of people dealing with computer software: the users and the developers. The user only needs to know how to use it, how it was implemented is not their concern. On the inside it's just a black box that "does things", whatever it is supposed to do. They can even master it, but only on the outside. The developers on the other hand, typically see things from the inside out. They designed it, so of course they know all about how it works internally.Most importantly, what you need to ask is: why do you think you should have to explain yourself to a user that doubts your hard work and ability? Would they even understand if you explained? Probably not (not on a level that you do), which would then make you feel even more annoyed/frustrated. Users and developers have completely different trains of thought, therefore they cannot see things the same way (even with an explaination).
I'm not saying that we developers should have a god complex where users are tiny ants. Users' opinions are very important, as the software wouldn't be any success without the users to put it to use. Yet certain opinions that are unjustifiable and may insult the developer are best to be ignored completely.
Lastly, you can always take it as a compliment. Obviously to them, you made it look well in order (everything "fits" well) enough for someone to think that. This would suggest good integration and design, even if meant as a compliment or not.
Final note, two words (neither of which are swear words) can clear this up: "j00r mamma".
#11
Thank you for your response
The person was questioning whether the work was my own. That's why I felt like I had to defend myself. Currently I'm trying to reach out into the world with my programming skills and am very protective of my name. I felt attacked.
I don't know if I'm being overly sensitive, but a lot of my heart and soul went into that project. I just didn't know if this user's write-off is something I should expect and be prepared for.
Yes, I'm proud to say to the world, That's my work! :- )
Take care.
11/19/2005 (9:46 pm)
@Jeffrey BakkerThank you for your response
The person was questioning whether the work was my own. That's why I felt like I had to defend myself. Currently I'm trying to reach out into the world with my programming skills and am very protective of my name. I felt attacked.
I don't know if I'm being overly sensitive, but a lot of my heart and soul went into that project. I just didn't know if this user's write-off is something I should expect and be prepared for.
Yes, I'm proud to say to the world, That's my work! :- )
Take care.
#12
/ignore them *.*
11/19/2005 (9:52 pm)
Sticks and stones will break your bones but words most of the time won't harm you ( I modded that to most of the time)./ignore them *.*
#13
I come from a visual arts background and i need to show people (whether friends or employers) my work all the time. The response is not always positive, but when it's not, it's almost always CONSTRUCTIVE. Unless this guy was actually insulting you, you should listen to him. Many job ads will list 'must be open to giving and receiving critique' for this reason.
If i took offense to every critique i ever had i'd be a mess :) Everyone likes praise, i know i do, but even if i spend ages on something, working at it meticulously, i still rely on people criticising it. If they don't, i'll provoke them :) And just because they don't understand the technical difficulties with creating it, their opinion is still valid (perhaps moreso, as they view the work as a finished product rather than a series of technical accomplisments.)
11/20/2005 (7:31 am)
Hmm, i have a feeling there's some bad advice here. I know that 'Ignore any bad comments' is definitely not something you should be doing. But then, it depends....I come from a visual arts background and i need to show people (whether friends or employers) my work all the time. The response is not always positive, but when it's not, it's almost always CONSTRUCTIVE. Unless this guy was actually insulting you, you should listen to him. Many job ads will list 'must be open to giving and receiving critique' for this reason.
If i took offense to every critique i ever had i'd be a mess :) Everyone likes praise, i know i do, but even if i spend ages on something, working at it meticulously, i still rely on people criticising it. If they don't, i'll provoke them :) And just because they don't understand the technical difficulties with creating it, their opinion is still valid (perhaps moreso, as they view the work as a finished product rather than a series of technical accomplisments.)
#14
I spent some time trying to convince my faculty colleagues to add some game development components to our computing degrees, and some comments from one of them about the role of "games playing" pretty much encapsulates what people think.
11/20/2005 (9:30 am)
Tatjana, I know what you mean.I spent some time trying to convince my faculty colleagues to add some game development components to our computing degrees, and some comments from one of them about the role of "games playing" pretty much encapsulates what people think.
#15
This was beautiful to YOU. That doesn't mean it actually is incredible, or amazing, etc. Rather than getting all worked up over a comment, you should evaluate wether or not this comment is isolated, and whether or not it has merit.
It doesn't matter how amazing the developer thinks it is, it matters what the 3rd party observer thinks.
11/20/2005 (9:58 am)
Quote:
I have finished a beautiful project, very amazing. The sad issue is that there was a comment saying that the project looked "ready made". Obviously this person doesn't know of the extensive work that is required. I had to explain just about every step I took, including the years of coding that I possess, as well as understanding how to work with Torque.
This was beautiful to YOU. That doesn't mean it actually is incredible, or amazing, etc. Rather than getting all worked up over a comment, you should evaluate wether or not this comment is isolated, and whether or not it has merit.
It doesn't matter how amazing the developer thinks it is, it matters what the 3rd party observer thinks.
#16
@Game Shroom- I actually took the comment as hidden compliment of the work itself. It is just a matter of my own name sake and how to come to a middle with the general population with the statements made. It was not the work that was challenged, it was the genuine-ity of the developer.
11/20/2005 (12:29 pm)
@Sam Redfern- Yes, it's the social write-off that I'm trying to absorb. Your idea is excellent and definitely something that I'm trying to persuade. I feel 3D video gaming has a potential future in education. In most education, there are computers in every classroom but not a whole lot of software to compliment them (especially in primary education for children). A lot of my software that I'm creating is educative. Once the people see the value of introducing 3D development in education, convincing will not be a problem any more. I feel that there is plenty of room to bring the world of education up to the twentyfirst century. @Game Shroom- I actually took the comment as hidden compliment of the work itself. It is just a matter of my own name sake and how to come to a middle with the general population with the statements made. It was not the work that was challenged, it was the genuine-ity of the developer.
#17
My point is, if the comment is just to tell you what they think is bad, it's a waste of your time. 99% of the people in the world don't share each others taste. Bad art is most often art that is unappreciated in the eyes of the beholder. If we are only talking about what art sells, well, that is as varied as tastes. IThe first time I saw Marble Blast I thought it looked boring as hell. Does that mean that I am right or wrong? It doesn't mean anything but the fact that I thought Marble Blast looked boring as hell. That's it. Guess what... 99.9999% of the things that I like had to grow on me. I didn't like them right away. I finally played Marble Blast and after a while I started to really like the way it looked. That's very common. That's why movies have trailers months in advance of a release of a movie. It's not just to let you know it's coming. It's to give you time to let the idea of the movie sink in and give you a chance to become comfortable with it so when you think of seeing it you associate the movie with good thoughts instead of just first impressions. That's the thing that's silly about people's opinions on the internet sometimes. When they are just first impressions... they could think completely opposite of how they will wind out feeling after time.
Alright. I am taking to long to say all this. Everyone already knows it anyway.
11/20/2005 (2:53 pm)
If you see insensitive comments, the writer is a dickhead, end of story. Beauty always has and always will be in the eyes of the beholder. And for those who think that commercial art needs to meet a certain standard... you don't know your art history and you've never heard of a little multi-billion dollar franchise called Pokemon... or a little cartoon that has the recond for longest running TV series called The Simpsons. There is no standard for art. Any real artist knows that. Well, the real artists who aren't mental or addicts or arrogant/insecure that is.My point is, if the comment is just to tell you what they think is bad, it's a waste of your time. 99% of the people in the world don't share each others taste. Bad art is most often art that is unappreciated in the eyes of the beholder. If we are only talking about what art sells, well, that is as varied as tastes. IThe first time I saw Marble Blast I thought it looked boring as hell. Does that mean that I am right or wrong? It doesn't mean anything but the fact that I thought Marble Blast looked boring as hell. That's it. Guess what... 99.9999% of the things that I like had to grow on me. I didn't like them right away. I finally played Marble Blast and after a while I started to really like the way it looked. That's very common. That's why movies have trailers months in advance of a release of a movie. It's not just to let you know it's coming. It's to give you time to let the idea of the movie sink in and give you a chance to become comfortable with it so when you think of seeing it you associate the movie with good thoughts instead of just first impressions. That's the thing that's silly about people's opinions on the internet sometimes. When they are just first impressions... they could think completely opposite of how they will wind out feeling after time.
Alright. I am taking to long to say all this. Everyone already knows it anyway.
#18
11/20/2005 (2:58 pm)
How bout you make that person try programming that project and see how hard it is, then maybe hell take his comment back.
#19
Ask yourself this:
Is what the person saying constructive?
Can I learn anything from it?
Looking at the response, I would say no.
I'd just ignore it.
11/20/2005 (3:39 pm)
Sadly enough, comments like that usually come from frustrated people who can't do the things themselves so they try to bring you down with them.Ask yourself this:
Is what the person saying constructive?
Can I learn anything from it?
Looking at the response, I would say no.
I'd just ignore it.
#20
Step 1 to playing an FPS:
Aim gun at enemy, dont waste ammo on the door 20 feet away from your enemy.
My Advice: If your really really really really mad at that person, send them 3D Game Programming All in One, and its brother Advanced 3D Game Programing All in One, with a note saying "Make your own ****ing game"
11/20/2005 (3:52 pm)
I hate people like this, I cant help it, And I really hate the kid at Target who said that Call of Duty Big Red One Tech Demo for The XBox 360 (Im pretty Sure it was Call of Duty, but not positive) said the game sucked, just because he couldnt play it.Step 1 to playing an FPS:
Aim gun at enemy, dont waste ammo on the door 20 feet away from your enemy.
My Advice: If your really really really really mad at that person, send them 3D Game Programming All in One, and its brother Advanced 3D Game Programing All in One, with a note saying "Make your own ****ing game"
Torque Owner Jimomighty
But you could just say what you put in you post... its clear and no beating around the bush. :)