Scaling problems
by Stephen · in General Discussion · 11/19/2005 (12:54 pm) · 2 replies
I made my first proto character...threw him in the tutorial(exportrd with dts plus...milkshape) and my character looks like a giant next to the lightmale...does it alter the lightmales value when my player is set as the playable or is my guy just really big and i dont realize it?
About the author
#2
Torque Art Public Area >> General Discussion or the appropriate forum area for the modelling application you are using. The Torque Art Public Area lists all of the commonly used modeller applications.
11/19/2005 (2:18 pm)
Minor mod note: this question is more properly asked in one of the art forums on our site, such as:Torque Art Public Area >> General Discussion or the appropriate forum area for the modelling application you are using. The Torque Art Public Area lists all of the commonly used modeller applications.
Torque Owner Tatjana
Here's a beautiful page that has a lot of detail about Blender--
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4662
Blender is free by the way www.blender3d.org/cms/Home.2.0.html
Something different to pass on that took me quite a while to figure, place a node (armature) in the head area and call it "eye" so that you will get a real person's view, and not from the default ground.
Good luck to your project
~Tatjana