How to get Mirror, or reflective surfaces in DIFs?
by S.A. Navascues · in Artist Corner · 11/15/2005 (9:33 am) · 3 replies
I'm a bit newbee here, so is possible this was somewhere else, but i'd like to know something... is it possible to make difs (the interiors) have environmetal mapped textures? (perhaps, like the chrome effects in Quake III)
About the author
#2
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4554
Mirrors in Quark
www.garagegames.com/mg/forums/result.thread.php?qt=25954
11/20/2005 (8:19 am)
Reflective material www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4554
Mirrors in Quark
www.garagegames.com/mg/forums/result.thread.php?qt=25954
#3
05/29/2007 (4:53 pm)
Door_elevator entity how do i use it in constructor
Torque Owner Clint S. Brewer
by default though, you might get all or nothing, and I don't think it plays well with the lighting.